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Into the pitt fallout 3
Into the pitt fallout 3










into the pitt fallout 3

The Pitt costs 800 MS Points, and, like Operation Anchorage, offers three or four hours of extra content for most players. After receiving his distress signal on your Pip-Boy’s radio, you rescue him from an attack, and can then return with him to The Pitt to begin your adventure outside of the DC wastes.

into the pitt fallout 3

The main thrust of the new quest is to find a possible cure for the plague, and you’re initially hired by Wherner, a former slave who’s escaped The Pitt and has come to the Capital Wasteland to find help. The lord of the city, and ruler, Ashur, resides in Haven, a large skyscraper that sits in the Uptown area. The masters, on the other hand, make their home in the uptown area, which is elevated high above the streets using a series of walkways. The slaves live and work in the downtown area, presided over by some thoroughly nasty guards who don’t hesitate to put a bullet into someone who’s not working hard enough. The population of The Pitt is split into two main groups – the slaves and the slavers, or masters. However, while the city came out relativity well off from the explosive payloads, it certainly didn’t get away unscathed, and thanks to a combination of masses of factories spewing out all manner of toxins, and the radiation fallout from the bombings, The Pitt is not a nice place to be. Unlike many of the other cities in America, Pittsburgh was spared most of the nuclear barrage and much of the city remains intact, if a little shoddy. The Pitt introduces us to the ruined city of Pittsburgh, now called The Pitt. Aside from initial problems, though, has Bethesda served up another slice of Armageddon pie that deserves to be sampled, or is The Pitt just a hole to throw your hard earned cash down? Delayed by a month and then, on release, hit by some apocalyptic bugs that rendered it unplayable, Fallout 3‘s second batch of DLC, The Pitt, hasn’t exactly gotten off to a good start.












Into the pitt fallout 3